Anyone who was lucky enough to check out the Neverwinter Panel at NY Comic Con last weekend got a great taste of Dungeons & Dragons. Not just a normal serving of awesome, but how Wizards of the Coast are working with Perfect World and Cryptic Studios to build Neverwinter. The game looks amazing with some great combat mechanics and quest systems. However, at NYCC the team talked about what it takes to bring a game from the table-top to the computer and why certain things are so critical.
Don’t Forget: It’s Beta
One of the things that tends to happen around the time most MMOs begin beta testing is that people often forget that the true purpose of beta testing is exactly that: To test the game...Read More